plugin.properties 6.04 KB
# <copyright>
# </copyright>
#
# $Id$

pluginName = Vhdlams Edit Support
providerName = www.example.org

_UI_CreateChild_text = {0}
_UI_CreateChild_text2 = {1} {0}
_UI_CreateChild_text3 = {1}
_UI_CreateChild_tooltip = Create New {0} Under {1} Feature
_UI_CreateChild_description = Create a new child of type {0} for the {1} feature of the selected {2}.
_UI_CreateSibling_description = Create a new sibling of type {0} for the selected {2}, under the {1} feature of their parent.

_UI_PropertyDescriptor_description = The {0} of the {1}

_UI_Entity_type = Entity
_UI_DesignUnit_type = Design Unit
_UI_Architecture_type = Architecture
_UI_Element_type = Element
_UI_Component_type = Component
_UI_Package_type = Package
_UI_VAModel_type = VA Model
_UI_Comment_type = Comment
_UI_Property_type = Property
_UI_Port_type = Port
_UI_Terminal_type = Terminal
_UI_Signal_type = Signal
_UI_QuantityPort_type = Quantity Port
_UI_Type_type = Type
_UI_Constant_type = Constant
_UI_Generic_type = Generic
_UI_LibraryForVhdlAms_type = Library For Vhdl Ams
_UI_Statement_type = Statement
_UI_ComponentInstanciation_type = Component Instanciation
_UI_PortMap_type = Port Map
_UI_Library_type = Library
_UI_Use_type = Use
_UI_Nature_type = Nature
_UI_Quantity_type = Quantity
_UI_BranchQuantity_type = Branch Quantity
_UI_Variable_type = Variable
_UI_Function_type = Function
_UI_Parameter_type = Parameter
_UI_SequentialStatement_type = Sequential Statement
_UI_Map_type = Map
_UI_GenericMap_type = Generic Map
_UI_Expression_type = Expression
_UI_ConcurrentialStatement_type = Concurrential Statement
_UI_Equation_type = Equation
_UI_Unknown_type = Object

_UI_Unknown_datatype= Value

_UI_Entity_architecture_feature = Architecture
_UI_Entity_comment_feature = Comment
_UI_DesignUnit_name_feature = Name
_UI_DesignUnit_owner_feature = Owner
_UI_Architecture_entity_feature = Entity
_UI_Component_property_feature = Property
_UI_Component_statement_feature = Statement
_UI_Package_designUnit_feature = Design Unit
_UI_Package_ownerModel_feature = Owner Model
_UI_VAModel_package_feature = Package
_UI_VAModel_name_feature = Name
_UI_VAModel_library_feature = Library
_UI_Comment_entity_feature = Entity
_UI_Comment_description_feature = Description
_UI_Property_name_feature = Name
_UI_Property_owner_feature = Owner
_UI_Property_type_feature = Type
_UI_Property_default_feature = Default
_UI_Port_direction_feature = Direction
_UI_Statement_owner_feature = Owner
_UI_Statement_body_feature = Body
_UI_ComponentInstanciation_name_feature = Name
_UI_ComponentInstanciation_type_feature = Type
_UI_ComponentInstanciation_architecture_feature = Architecture
_UI_ComponentInstanciation_map_feature = Map
_UI_PortMap_from_feature = From
_UI_PortMap_to_feature = To
_UI_Library_name_feature = Name
_UI_Library_owner_feature = Owner
_UI_Library_use_feature = Use
_UI_Use_owner_feature = Owner
_UI_Use_name_feature = Name
_UI_BranchQuantity_plus_terminal_feature = Plus terminal
_UI_BranchQuantity_minus_terminal_feature = Minus terminal
_UI_BranchQuantity_through_feature = Through
_UI_BranchQuantity_across_feature = Across
_UI_Variable_name_feature = Name
_UI_Variable_owner_feature = Owner
_UI_Function_returnType_feature = Return Type
_UI_Function_parameter_feature = Parameter
_UI_Function_name_feature = Name
_UI_Function_sequentialStatement_feature = Sequential Statement
_UI_Parameter_owner_feature = Owner
_UI_Parameter_name_feature = Name
_UI_Parameter_type_feature = Type
_UI_SequentialStatement_ownerFunction_feature = Owner Function
_UI_Map_owner_feature = Owner
_UI_GenericMap_from_feature = From
_UI_GenericMap_to_feature = To
_UI_Expression_body_feature = Body
_UI_Unknown_feature = Unspecified

_UI_PortDirection_IN_literal = IN
_UI_PortDirection_OUT_literal = OUT
_UI_PortDirection_INOUT_literal = INOUT
_UI_FiniteStateMachine_type = Finite State Machine
_UI_State_type = State
_UI_FiniteStateMachine_states_feature = States
_UI_State_ownerFSM_feature = Owner FSM
_UI_Signal_stateType_feature = State Type
_UI_State_name_feature = Name
_UI_Signal_fsmType_feature = Fsm Type
_UI_Element_comment_feature = Comment
_UI_Comment_element_feature = Element
_UI_Process_type = Process
_UI_IfThenStatement_type = If Then Statement
_UI_CaseStatement_type = Case Statement
_UI_WhenStatement_type = When Statement
_UI_SignalAssignement_type = Signal Assignement
_UI_ElseStatement_type = Else Statement
_UI_ElseIfStatement_type = Else If Statement
_UI_Statement_architecture_feature = Architecture
_UI_Parameter_ownerFunction_feature = Owner Function
_UI_Parameter_ownerProcess_feature = Owner Process
_UI_SequentialStatement_ownerProcess_feature = Owner Process
_UI_SequentialStatement_sequentialStatement_feature = Sequential Statement
_UI_Process_parameter_feature = Parameter
_UI_Process_sequentialStatement_feature = Sequential Statement
_UI_IfThenStatement_booleanExpression_feature = Boolean Expression
_UI_CaseStatement_property_feature = Property
_UI_WhenStatement_expression_feature = Expression
_UI_SignalAssignement_sourceSignal_feature = Source Signal
_UI_SignalAssignement_targetSignal_feature = Target Signal
_UI_ElseStatement_ifStatement_feature = If Statement
_UI_ElseIfStatement_ifStatement_feature = If Statement
_UI_ElseIfStatement_booleanExpression_feature = Boolean Expression
_UI_SequentialStatement_ownerSequentialStatement_feature = Owner Sequential Statement
_UI_Signal_finiteStateMachine_feature = Finite State Machine
_UI_FiniteStateMachine_signal_feature = Signal
_UI_FiniteStateMachine_process_feature = Process
_UI_ForStatement_type = For Statement
_UI_ForStatement_loopCondition_feature = Loop Condition
_UI_Process_name_feature = Name
_UI_Parameter_default_feature = Default
_UI_IfThenStatement_else_feature = Else
_UI_ElseStatement_if_feature = If
_UI_SequentialStatement_predecessor_feature = Predecessor
_UI_SequentialStatement_successor_feature = Successor
_UI_Statements_type = Statements
_UI_ProcessVariable_type = Process Variable
_UI_Process_variables_feature = Variables
_UI_ProcessVariable_name_feature = Name
_UI_ProcessVariable_type_feature = Type
_UI_ProcessVariable_default_feature = Default
_UI_ProcessVariable_ownerProcess_feature = Owner Process