package preypredator; import org.jocl.struct.Struct; public class PPWorld extends Struct { public int worldSize; public float grassMin; public float grassMax; public float grassOrig; public float grassFactor; public float preyOrig; public float preyMax; public float preyConsum; public float preyMaxEnergy; public float preyMaxTransfer; public float predConsum; public float predMaxEnergy; public float predMaxTransfer; public static final float GRASS_MIN = 0; public static final float GRASS_MAX = 100; public static final float GRASS_ORIG = 20; public static final float GRASS_FACT = 1.1f; public static final float PREY_ORIG = 10; public static final int PREY_RADIUS = 5; public static final int PREY_MAX = 100; public static final float PRED_ORIG = 10; public static final int PRED_RADIUS = 5; public static final int PRED_MAX = 100; }