MarkerCluster.Spiderfier.js
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//This code is 100% based on https://github.com/jawj/OverlappingMarkerSpiderfier-Leaflet
//Huge thanks to jawj for implementing it first to make my job easy :-)
L.MarkerCluster.include({
_2PI: Math.PI * 2,
_circleFootSeparation: 25, //related to circumference of circle
_circleStartAngle: 0,
_spiralFootSeparation: 28, //related to size of spiral (experiment!)
_spiralLengthStart: 11,
_spiralLengthFactor: 5,
_circleSpiralSwitchover: 9, //show spiral instead of circle from this marker count upwards.
// 0 -> always spiral; Infinity -> always circle
spiderfy: function () {
if (this._group._spiderfied === this || this._group._inZoomAnimation) {
return;
}
var childMarkers = this.getAllChildMarkers(null, true),
group = this._group,
map = group._map,
center = map.latLngToLayerPoint(this._latlng),
positions;
this._group._unspiderfy();
this._group._spiderfied = this;
//TODO Maybe: childMarkers order by distance to center
if (childMarkers.length >= this._circleSpiralSwitchover) {
positions = this._generatePointsSpiral(childMarkers.length, center);
} else {
center.y += 10; // Otherwise circles look wrong => hack for standard blue icon, renders differently for other icons.
positions = this._generatePointsCircle(childMarkers.length, center);
}
this._animationSpiderfy(childMarkers, positions);
},
unspiderfy: function (zoomDetails) {
/// <param Name="zoomDetails">Argument from zoomanim if being called in a zoom animation or null otherwise</param>
if (this._group._inZoomAnimation) {
return;
}
this._animationUnspiderfy(zoomDetails);
this._group._spiderfied = null;
},
_generatePointsCircle: function (count, centerPt) {
var circumference = this._group.options.spiderfyDistanceMultiplier * this._circleFootSeparation * (2 + count),
legLength = circumference / this._2PI, //radius from circumference
angleStep = this._2PI / count,
res = [],
i, angle;
legLength = Math.max(legLength, 35); // Minimum distance to get outside the cluster icon.
res.length = count;
for (i = 0; i < count; i++) { // Clockwise, like spiral.
angle = this._circleStartAngle + i * angleStep;
res[i] = new L.Point(centerPt.x + legLength * Math.cos(angle), centerPt.y + legLength * Math.sin(angle))._round();
}
return res;
},
_generatePointsSpiral: function (count, centerPt) {
var spiderfyDistanceMultiplier = this._group.options.spiderfyDistanceMultiplier,
legLength = spiderfyDistanceMultiplier * this._spiralLengthStart,
separation = spiderfyDistanceMultiplier * this._spiralFootSeparation,
lengthFactor = spiderfyDistanceMultiplier * this._spiralLengthFactor * this._2PI,
angle = 0,
res = [],
i;
res.length = count;
// Higher index, closer position to cluster center.
for (i = count; i >= 0; i--) {
// Skip the first position, so that we are already farther from center and we avoid
// being under the default cluster icon (especially important for Circle Markers).
if (i < count) {
res[i] = new L.Point(centerPt.x + legLength * Math.cos(angle), centerPt.y + legLength * Math.sin(angle))._round();
}
angle += separation / legLength + i * 0.0005;
legLength += lengthFactor / angle;
}
return res;
},
_noanimationUnspiderfy: function () {
var group = this._group,
map = group._map,
fg = group._featureGroup,
childMarkers = this.getAllChildMarkers(null, true),
m, i;
group._ignoreMove = true;
this.setOpacity(1);
for (i = childMarkers.length - 1; i >= 0; i--) {
m = childMarkers[i];
fg.removeLayer(m);
if (m._preSpiderfyLatlng) {
m.setLatLng(m._preSpiderfyLatlng);
delete m._preSpiderfyLatlng;
}
if (m.setZIndexOffset) {
m.setZIndexOffset(0);
}
if (m._spiderLeg) {
map.removeLayer(m._spiderLeg);
delete m._spiderLeg;
}
}
group.fire('unspiderfied', {
cluster: this,
markers: childMarkers
});
group._ignoreMove = false;
group._spiderfied = null;
}
});
//Non Animated versions of everything
L.MarkerClusterNonAnimated = L.MarkerCluster.extend({
_animationSpiderfy: function (childMarkers, positions) {
var group = this._group,
map = group._map,
fg = group._featureGroup,
legOptions = this._group.options.spiderLegPolylineOptions,
i, m, leg, newPos;
group._ignoreMove = true;
// Traverse in ascending order to make sure that inner circleMarkers are on top of further legs. Normal markers are re-ordered by newPosition.
// The reverse order trick no longer improves performance on modern browsers.
for (i = 0; i < childMarkers.length; i++) {
newPos = map.layerPointToLatLng(positions[i]);
m = childMarkers[i];
// Add the leg before the marker, so that in case the latter is a circleMarker, the leg is behind it.
leg = new L.Polyline([this._latlng, newPos], legOptions);
map.addLayer(leg);
m._spiderLeg = leg;
// Now add the marker.
m._preSpiderfyLatlng = m._latlng;
m.setLatLng(newPos);
if (m.setZIndexOffset) {
m.setZIndexOffset(1000000); //Make these appear on top of EVERYTHING
}
fg.addLayer(m);
}
this.setOpacity(0.3);
group._ignoreMove = false;
group.fire('spiderfied', {
cluster: this,
markers: childMarkers
});
},
_animationUnspiderfy: function () {
this._noanimationUnspiderfy();
}
});
//Animated versions here
L.MarkerCluster.include({
_animationSpiderfy: function (childMarkers, positions) {
var me = this,
group = this._group,
map = group._map,
fg = group._featureGroup,
thisLayerLatLng = this._latlng,
thisLayerPos = map.latLngToLayerPoint(thisLayerLatLng),
svg = L.Path.SVG,
legOptions = L.extend({}, this._group.options.spiderLegPolylineOptions), // Copy the options so that we can modify them for animation.
finalLegOpacity = legOptions.opacity,
i, m, leg, legPath, legLength, newPos;
if (finalLegOpacity === undefined) {
finalLegOpacity = L.MarkerClusterGroup.prototype.options.spiderLegPolylineOptions.opacity;
}
if (svg) {
// If the initial opacity of the spider leg is not 0 then it appears before the animation starts.
legOptions.opacity = 0;
// Add the class for CSS transitions.
legOptions.className = (legOptions.className || '') + ' leaflet-cluster-spider-leg';
} else {
// Make sure we have a defined opacity.
legOptions.opacity = finalLegOpacity;
}
group._ignoreMove = true;
// Add markers and spider legs to map, hidden at our center point.
// Traverse in ascending order to make sure that inner circleMarkers are on top of further legs. Normal markers are re-ordered by newPosition.
// The reverse order trick no longer improves performance on modern browsers.
for (i = 0; i < childMarkers.length; i++) {
m = childMarkers[i];
newPos = map.layerPointToLatLng(positions[i]);
// Add the leg before the marker, so that in case the latter is a circleMarker, the leg is behind it.
leg = new L.Polyline([thisLayerLatLng, newPos], legOptions);
map.addLayer(leg);
m._spiderLeg = leg;
// Explanations: https://jakearchibald.com/2013/animated-line-drawing-svg/
// In our case the transition property is declared in the CSS file.
if (svg) {
legPath = leg._path;
legLength = legPath.getTotalLength() + 0.1; // Need a small extra length to avoid remaining dot in Firefox.
legPath.style.strokeDasharray = legLength; // Just 1 length is enough, it will be duplicated.
legPath.style.strokeDashoffset = legLength;
}
// If it is a marker, add it now and we'll animate it out
if (m.setZIndexOffset) {
m.setZIndexOffset(1000000); // Make normal markers appear on top of EVERYTHING
}
if (m.clusterHide) {
m.clusterHide();
}
// Vectors just get immediately added
fg.addLayer(m);
if (m._setPos) {
m._setPos(thisLayerPos);
}
}
group._forceLayout();
group._animationStart();
// Reveal markers and spider legs.
for (i = childMarkers.length - 1; i >= 0; i--) {
newPos = map.layerPointToLatLng(positions[i]);
m = childMarkers[i];
//Move marker to new position
m._preSpiderfyLatlng = m._latlng;
m.setLatLng(newPos);
if (m.clusterShow) {
m.clusterShow();
}
// Animate leg (animation is actually delegated to CSS transition).
if (svg) {
leg = m._spiderLeg;
legPath = leg._path;
legPath.style.strokeDashoffset = 0;
//legPath.style.strokeOpacity = finalLegOpacity;
leg.setStyle({opacity: finalLegOpacity});
}
}
this.setOpacity(0.3);
group._ignoreMove = false;
setTimeout(function () {
group._animationEnd();
group.fire('spiderfied', {
cluster: me,
markers: childMarkers
});
}, 200);
},
_animationUnspiderfy: function (zoomDetails) {
var me = this,
group = this._group,
map = group._map,
fg = group._featureGroup,
thisLayerPos = zoomDetails ? map._latLngToNewLayerPoint(this._latlng, zoomDetails.zoom, zoomDetails.center) : map.latLngToLayerPoint(this._latlng),
childMarkers = this.getAllChildMarkers(null, true),
svg = L.Path.SVG,
m, i, leg, legPath, legLength, nonAnimatable;
group._ignoreMove = true;
group._animationStart();
//Make us visible and bring the child markers back in
this.setOpacity(1);
for (i = childMarkers.length - 1; i >= 0; i--) {
m = childMarkers[i];
//Marker was added to us after we were spiderfied
if (!m._preSpiderfyLatlng) {
continue;
}
//Close any popup on the marker first, otherwise setting the location of the marker will make the map scroll
m.closePopup();
//Fix up the location to the real one
m.setLatLng(m._preSpiderfyLatlng);
delete m._preSpiderfyLatlng;
//Hack override the location to be our center
nonAnimatable = true;
if (m._setPos) {
m._setPos(thisLayerPos);
nonAnimatable = false;
}
if (m.clusterHide) {
m.clusterHide();
nonAnimatable = false;
}
if (nonAnimatable) {
fg.removeLayer(m);
}
// Animate the spider leg back in (animation is actually delegated to CSS transition).
if (svg) {
leg = m._spiderLeg;
legPath = leg._path;
legLength = legPath.getTotalLength() + 0.1;
legPath.style.strokeDashoffset = legLength;
leg.setStyle({opacity: 0});
}
}
group._ignoreMove = false;
setTimeout(function () {
//If we have only <= one child left then that marker will be shown on the map so don't remove it!
var stillThereChildCount = 0;
for (i = childMarkers.length - 1; i >= 0; i--) {
m = childMarkers[i];
if (m._spiderLeg) {
stillThereChildCount++;
}
}
for (i = childMarkers.length - 1; i >= 0; i--) {
m = childMarkers[i];
if (!m._spiderLeg) { //Has already been unspiderfied
continue;
}
if (m.clusterShow) {
m.clusterShow();
}
if (m.setZIndexOffset) {
m.setZIndexOffset(0);
}
if (stillThereChildCount > 1) {
fg.removeLayer(m);
}
map.removeLayer(m._spiderLeg);
delete m._spiderLeg;
}
group._animationEnd();
group.fire('unspiderfied', {
cluster: me,
markers: childMarkers
});
}, 200);
}
});
L.MarkerClusterGroup.include({
//The MarkerCluster currently spiderfied (if any)
_spiderfied: null,
unspiderfy: function () {
this._unspiderfy.apply(this, arguments);
},
_spiderfierOnAdd: function () {
this._map.on('click', this._unspiderfyWrapper, this);
if (this._map.options.zoomAnimation) {
this._map.on('zoomstart', this._unspiderfyZoomStart, this);
}
//Browsers without zoomAnimation or a big zoom don't fire zoomstart
this._map.on('zoomend', this._noanimationUnspiderfy, this);
if (!L.Browser.touch) {
this._map.getRenderer(this);
//Needs to happen in the pageload, not after, or animations don't work in webkit
// http://stackoverflow.com/questions/8455200/svg-animate-with-dynamically-added-elements
//Disable on touch browsers as the animation messes up on a touch zoom and isn't very noticable
}
},
_spiderfierOnRemove: function () {
this._map.off('click', this._unspiderfyWrapper, this);
this._map.off('zoomstart', this._unspiderfyZoomStart, this);
this._map.off('zoomanim', this._unspiderfyZoomAnim, this);
this._map.off('zoomend', this._noanimationUnspiderfy, this);
//Ensure that markers are back where they should be
// Use no animation to avoid a sticky leaflet-cluster-anim class on mapPane
this._noanimationUnspiderfy();
},
//On zoom start we add a zoomanim handler so that we are guaranteed to be last (after markers are animated)
//This means we can define the animation they do rather than Markers doing an animation to their actual location
_unspiderfyZoomStart: function () {
if (!this._map) { //May have been removed from the map by a zoomEnd handler
return;
}
this._map.on('zoomanim', this._unspiderfyZoomAnim, this);
},
_unspiderfyZoomAnim: function (zoomDetails) {
//Wait until the first zoomanim after the user has finished touch-zooming before running the animation
if (L.DomUtil.hasClass(this._map._mapPane, 'leaflet-touching')) {
return;
}
this._map.off('zoomanim', this._unspiderfyZoomAnim, this);
this._unspiderfy(zoomDetails);
},
_unspiderfyWrapper: function () {
/// <summary>_unspiderfy but passes no arguments</summary>
this._unspiderfy();
},
_unspiderfy: function (zoomDetails) {
if (this._spiderfied) {
this._spiderfied.unspiderfy(zoomDetails);
}
},
_noanimationUnspiderfy: function () {
if (this._spiderfied) {
this._spiderfied._noanimationUnspiderfy();
}
},
//If the given layer is currently being spiderfied then we unspiderfy it so it isn't on the map anymore etc
_unspiderfyLayer: function (layer) {
if (layer._spiderLeg) {
this._featureGroup.removeLayer(layer);
if (layer.clusterShow) {
layer.clusterShow();
}
//Position will be fixed up immediately in _animationUnspiderfy
if (layer.setZIndexOffset) {
layer.setZIndexOffset(0);
}
this._map.removeLayer(layer._spiderLeg);
delete layer._spiderLeg;
}
}
});